Sams Teach Yourself iPhone Application Development in 24 Hours, 2nd Edition

$39.99 (as of February 25, 2018, 9:20 am) $3.75

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Sams Teach Yourself iPhone® Application Development

Second Edition


John Ray


Figures and code appear as they do in Xcode

Covers iOS 4.0 and up, and iPhone 4

Additional files and updates available online


In just 24 sessions of one hour or less, discover ways to build powerful applications for today’s most up to date mobile device: the iPhone! The usage of this book’s straightforward, step by step approach, you’ll master every skill and technology you want, from setting up your iPhone development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!


Step-by-step instructions carefully walk you through the most common iOS development tasks.


Quizzes and Exercises at the end of each chapter will let you test your knowledge.


By the Way notes present interesting information related to the discussion.


Did You Know? tips offer advice or show you easier how one can perform tasks.


Watch Out! cautions alert you to conceivable problems and come up with advice on how to avoid them.


Printed in full color—figures and code appear as they do in Xcode

  • Covers iOS 4.0 and up
  • Learn the features of Xcode 3.2 and Interface Builder
  • Prepare your system and iPhone for efficient development
  • Get started quickly with Apple’s Objective-C and Cocoa Touch
  • Understand the Model-View-Controller (MVC) development paradigm
  • Design highly usable applications with interactive widgets and web-connected interfaces
  • Use Table views to navigate structured data
  • Build rotatable and resizable user interfaces
  • Read and write data and create System Setting plug-ins
  • Use the iPhone’s media playback and recording capabilities
  • Create map and location-based (GPS) products and services
  • Sense motion and orientation with the iPhone’s accelerometer and the iPhone 4 gyroscope
  • Create universal applications that run on the iPhone and iPad
  • Write background-aware multitasking applications
  • Distribute your applications through the App Store

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